Tuesday, March 2, 2010
Monday, March 1, 2010
Sunday, February 28, 2010
Saturday, February 27, 2010
Friday, February 26, 2010
Week 07 Blog Assignment
This is a very easy assignment.
I want you to take a look at the way points are distributed for this course. See pages 8-9 of the syllabus. Look at your grades in the Oncourse gradebook and enter them into the Personal I300 Gradebook (it's an Excel file that you can download from Oncourse resources; it's at the bottom of the resource list of files).
If you think you’re in trouble, please make an appointment to see me. I will help you recover through the “Professor Siegel’s Academic Recovery Stimulus Package!” Note, however, that the stimulus package will not be available throughout the semester. This is a mid-semester correction. So take action now if your grades in this class need a bail-out.
If you’ve calculated your personal grade and decided if you need to make an appointment with me or not, then all you need to do to get 15 points on this blog assignment is to write a post simply with the words “I am not an I300 loser.” Feel free to say more, but this assignment only requires you to do this. That’s it!
Tuesday, February 23, 2010
Cory Worland - Blog 6
For project number four, my partner and I designed a new and "improved" refrigerator. The technique I think would be a good thing to use on our design would be to use Up-to-Speed aids. We put a touch screen on our fridge and with that we can install a "Getting Started" guide for new users, as well as video tour to show the user all of the features and some simple processes that the everyday user should pick up on quite quickly.
Kevin Noone Blog #6
The technique that I would go back and use for project 4 is the Choose Good defaults, specifically the integrate preferences technique. The use of a refrigerator is going to vary from user to user, by designing good defaults and allowing the user to integrate their own personal preferences into the design, it creates a design that is easily understood from the beginning of use, but also creates a design that is flexible enough to adapt to each different user.
Also the book is great. It is an easy read and gives great examples to help us further understand his theories. Great choice!
Also the book is great. It is an easy read and gives great examples to help us further understand his theories. Great choice!
Monday, February 22, 2010
Elaine Fath Blog #6
The technique that jumped out at me immediately is the "use up-to-speed aids." This is for a variety of reasons--our project, which involved the fridge, is primarily a single touch-screen built into the fridge door, and most of the interaction is visually based. Additionally, I'm a very visual learner--once I see something done once on a screen, I can usually remember it better than someone telling me about it or reading about it. I could see an "I'm new" button where the fridge took you through some of its basic features as well as how to access them in a kind of "get acquainted" session with extra hints that can be turned off at will.
Nathan Potts's Blog Post #6
For our project 4, we designed a key fob that held keys and popped them out upon a user's request when he or she cycled through a list of locations and then pushed a button that extended the key. Thus solving the problem of people fumbling and trying each and every key as they try to unlock the door.
While reading Chapter 5, I thought the best technique that was to give tips on how to use the device. These tips would be listed on the box or as scrolling text across the LED screen when you first start the device.
While reading Chapter 5, I thought the best technique that was to give tips on how to use the device. These tips would be listed on the box or as scrolling text across the LED screen when you first start the device.
Blog 6 Austin Frink
For the "ChillBox," our refrigerator from project 4, it may be useful to use the "give instructive hints" technique to help beginner users quickly become intermediate level users. To control the built-in sound system, it is necessary to manipulate the freezer touchscreen menu. It may be helpful if a prompt such as "Select your track" was displayed above the list of tracks to guide the user to touch the desired track.
Nick Swan (Blog 6)
For project 4, on of the techniques that I think could be applied would be the "offer tips" option. Our keys are already an item that are very interactive while also offering useful options, but these options may be things that the user doesn't know about or effectively know how to use. A good way to implement this would be for the keys to periodically ask the user if they want to hear about an option they have never used. If they reply back saying saying, "yes" the keys will tell them this feature and how to use it. This could also be disabled as well for the more experience user by telling the keys they do not want to be notified about tips any more.
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